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Meet our product designer, Gilles!

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Have you ever wondered who makes all these beautiful trophies? Read this blog to find out more about one of our creative product designers, Gilles Borremans!

Gilles Borremans
Picture: Gilles Borremans

Hey Gilles, let’s start by asking what you studied in College?

I studied Product Development at the University of Antwerp. I completed my Bachelor and Masters degree there.

How did you get in contact with 3D Trophy Factory?

About 2 years ago Martijn talked about Twikit and 3D trophy factory at Antwerp Management School, where my girlfriend was studying. She told me that it seemed like a really cool company to work for. It was March and I had just finished my Masters, but I was leaving in May for an internship in Argentina. So I contacted them whether they needed someone for a month, they replied and I could start working there during the month April. After my internship they contacted me whether I was interested in working full time for them. I’m working here for 1 year and 8 months now.

What is your function in the company?

I develop the customizable trophies in this process. I have to make sure that the configurators work as custom-friendly as possible and also add new products to the website. Briefly said, I’m especially focused on developing products for the webshop but I also develop the fully customizable trophies.

How does a typical working day look like for you?

First of all, before I start my day, I have a really strong coffee. Then, I look whether there are some things that have to happen immediately, and restructure my planning according to this. I try to do the running orders in the morning, this are the fully customizable specials trophies. In the afternoon, if there is some time left, I have a look on how we can improve the webshop. But actually, I don’t really have a standard working day.

What was the first trophy you developed?

That’s a good question. I actually don’t know that anymore. But one of the first big ones was for Q8.  The award was for the celebration of the oil plant in Antwerp. They send me pictures of there building with big cillo’s and they asked me to use this as a basis. The trophy was almost entirely out of plexi, only the blue text was 3D-printed. Creating this award was very interesting, because since then, I have done three more projects for this company. When you do something good for a big company, most of the times they will come back to you.

Q8 Oils Trophy
Q8 Oils Trophy

What was the coolest trophy you have ever made?

Definitely the one for Wacom. Wacom sells drawing tablets that you can connect to your computer and in that way you can draw digitally. The briefing from the company about the trophy was just a scratch with a pen. That was all. The award was called the Wacom Inkathon Award. They wanted the award to be an Inc Splash, but entirely in the Wacom style. The end result was a kind of ink explosion structure with the colors of Wacom. It was fun to do because it was a challenging design, because the award had to be strong enough, but at the same time appear very light.

Wacom Inkathon trophy
Wacom Inkathon trophy

If you could choose, for who or for what would you like to develop a trophy?

For Kendrick Lamar. He’s a real Hip Hop poet and I have a lot of respect for him. It would be nice to thank him for his music with an award.

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